Theresa Sime / Rock Climbing Game
Purpose:
• To help students understand the importance of first aid and have the basic knowledge and skills to help learn the basic and essential knots needed, safety procedures, basic holds, respecting the earth and rock, and general rules to rock climbing. The main subject matter includes: safety first, holds, knots, skills, tactile moves on the rock, respect, and values.
Grade level:
• 10th – 12th
Materials Needed:
• Construction paper, scissors, cardboard, toys for the game board pieces, markers, crayons, glue, tape, colored pencils, pieces of old rock climbing rope to help students practice their knots which they will be asked to make throughout the game, and other various craft items to help make the board game.
Assignment Description:
• The students will create a game that incorporates important basic knowledge that corresponds to rock climbing. Students are encouraged to use hands on approaches and elements in their game for students to practice as well as learn these skills. For example, a piece of rope can be given to help students practice a figure 8 knot in order to advance in the game. The game can be 3D so the students could it like the players are actually scaling a mountain.
Game board directions:
• The students must provide the correct answers to each of their questions, and the game has to have twists and turns to it. It cannot be a simple; you get a question right, advance however many your dice yielded type of game. We are looking for creativity.
• Directions of the rules to their game must be typed up and provided to the players. The directions need to be clear and concise.
• No gray areas in the rules. The rules which regulate play but my clear cut, very black and white so there cannot be an argument over a decision. If a dispute does arise, it is an automatic do over or rock paper scissors to resolve the issue.
Administration Description:
• The instructor will do a brief review session on the subject matter to help give students ideas when formulating their own questions for the board game.
• The instructor can also provide some sample ideas for a board game, or suggest the students think about some of their own personal favorite board games, and the elements those have to make it interesting and fun.
• The students are encouraged to be as creative as possible, as the game is being graded on uniqueness.
• The students have to get a 100% on a simple 10 question questioner about basic first aid knowledge. If they get a question wrong, they may use their book to find the correct answer, and explain why their first answer was incorrect. Once they have passed this they may begin construction.
Scoring Methods:
• The scoring for this assignment will have two elements: 1. the overall quality of the game (by instructor) and 2. a peer evaluation of their peer's work Both the instructor and the students will play an active role in their overall grade of this assignment, and both will use a rubric.
• The rubric goes as follows:
o 5 is excellent the criteria is covered in full
o 4 is very good the criteria is mostly cover
o 3 is good the criteria is average
o 2 is fair the criteria is touched upon
o 1 is poor the criteria is insufficient
Thursday, May 21, 2009
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